macOS
brew install --cask material-makerlocal Homebrew cask metadata
安装
brew install --cask material-makerlocal Homebrew cask metadata
概览
Procedural material authoring and 3D painting tool based on the Godot Engine
历史
Material Maker is an open-source procedural PBR material editor and 3D texture-painting application built with Godot Engine. Users construct textures, materials, and brushes as node graphs and export the resulting assets to common rendering and game-engine workflows.
Rodolphe Suescun began Material Maker as an open-source Godot-based tool in 2018. Its initial emphasis was procedural texture generation through interconnected graph nodes; it later grew to include brush graphs and direct painting on 3D models.
The project continued through regular public releases and underwent substantial work to move its interface and rendering foundations to Godot 4. Its scope now spans procedural PBR material design, texture synthesis, and layered 3D painting.
Material Maker is distributed through the developer's itch.io page and Steam, while its official README documents package-manager installation through Homebrew, Scoop, and Chocolatey. This mix gives artists conventional storefront downloads and package-oriented users reproducible installation routes.
The public repository accepts community contributions and translations, and the project maintains user documentation alongside its source.
Artists connect generator, transform, filter, and material nodes to build procedural PBR textures, then export texture sets for use in supported 3D tools and engines.
The painting workflow applies node-defined brushes to imported 3D models, while reusable materials, brushes, and nodes can be stored in user libraries.
Material Maker is an example of a desktop creative application built with a game engine but distributed like a cross-platform developer tool. Its open repository, automation builds, command-line support, and availability through multiple package managers make it convenient in graphics and game-development workstations.
Its procedural node graphs produce reusable material definitions and exported textures for engines such as Godot, Unity, Unreal Engine, and for Blender workflows.
安全态势
没有找到 material-maker 的匹配本地密钥处理 manifest。软件包元数据仍在此发布,以便未来覆盖拥有稳定的软件包 URL。
在无人值守的代理使用前,请检查该工具是否读取明文凭据、写入远程状态、发布制品或调用插件。
可执行文件
| 命令 | 类型 | 暴露范围 | 备注 |
|---|---|---|---|
| 没有可执行文件数据。 | |||
新鲜度
这些信号区分页生成时间、软件包管理器活动和上游发布比较。只有存在证据 URL 和可比较版本时,才会提示版本落后。
https://github.com/RodZill4/material-maker
安装元数据
| 软件包键 | cask:material-maker |
|---|---|
| 版本 | 1.8 |
| 软件包管理器 | Homebrew Cask |
| 软件包管理器页面 | https://formulae.brew.sh/cask/material-maker |
| 主页 | https://rodzilla.itch.io/material-maker |
| 仓库 | https://github.com/RodZill4/material-maker |
| 上游文档 | https://rodzilla.itch.io/material-maker |
| 源码归档 | https://github.com/RodZill4/material-maker/releases/download/1.8/material_maker_1_8.dmg |
| SHA-256 | 2549aa9c18b71550355b752e03a1afd5a199dc7f56eafb371c06b721182ef3d8 |
| Bottle | 未记录 |
| Homebrew post-install | 未定义 |
| 服务 | 未声明 |
注册表事实
| Source Database | Homebrew cask API |
|---|---|
| Tap | homebrew/cask |
| Full Token | material-maker |
| Names |
|
| Artifacts | |
| Deprecated | no |
| Disabled | no |
来源线索
此页面由 av-web 从 scripts/generate-pkg-sqlite.py 生成的私有软件包 SQLite 工件提供。
View the package source record on GitHub.