macOS
brew install --cask doomsday-enginelocal Homebrew cask metadata
安装
brew install --cask doomsday-enginelocal Homebrew cask metadata
概览
Enhanced source port of Doom, Heretic, and Hexen
历史
Doomsday Engine is an enhanced, modular source port for Doom, Heretic, and Hexen on Windows, macOS, and Linux.
Jaakko Keränen began the project in May 1999 as JHexen, an OpenGL-enhanced Windows port of Raven Software's released Hexen source code. The first versions appeared in late 1999 and early 2000.
During 2000, study of the related Doom, Heretic, and Hexen codebases led the project to extract their common systems into a game-independent engine. The resulting Doomsday Engine uses game modules while sharing rendering, audio, input, networking, and other infrastructure.
Doomsday grew from a Hexen-focused OpenGL port into a shared engine for Doom, Heretic, and Hexen. Official distribution has included Windows and macOS applications, Linux packages, distribution repositories, and Flatpak builds.
Its audience includes players seeking enhanced graphics and modern controls as well as mod authors using packages, definitions, plugins, and the engine's scripting facilities.
Players provide compatible Doom, Heretic, or Hexen game data, select a game profile, and launch it through Doomsday's frontend. Configuration covers controls, rendering, audio, data-file paths, packages, and persistent interface state; command-line response files support repeatable launch profiles.
Doomsday is a long-running example of the source-port ecosystem that followed commercial release of classic game-engine source code. Its modularization of several related games into one engine is especially relevant to maintainers packaging shared runtime code separately from copyrighted game data.
The project also spans several packaging eras: manually installed ports, distribution packages, automated development builds, a graphical frontend, and Flatpak delivery.
安全态势
没有找到 doomsday-engine 的匹配本地密钥处理 manifest。软件包元数据仍在此发布,以便未来覆盖拥有稳定的软件包 URL。
在无人值守的代理使用前,请检查该工具是否读取明文凭据、写入远程状态、发布制品或调用插件。
local files
These source-backed paths show where this package keeps local settings or durable credentials. Automic Vault can use them as review targets for secret scanning, migration, and command approval.
Config paths the tool may read or write during local use.
~/Library/Application Support/Doomsday Engine/runtime/persist.pack~/.doomsday/paths~/.doomsday/defaults可执行文件
| 命令 | 类型 | 暴露范围 | 备注 |
|---|---|---|---|
| 没有可执行文件数据。 | |||
新鲜度
这些信号区分页生成时间、软件包管理器活动和上游发布比较。只有存在证据 URL 和可比较版本时,才会提示版本落后。
安装元数据
| 软件包键 | cask:doomsday-engine |
|---|---|
| 版本 | 2.3.1 |
| 软件包管理器 | Homebrew Cask |
| 软件包管理器页面 | https://formulae.brew.sh/cask/doomsday-engine |
| 主页 | https://dengine.net/ |
| 上游文档 | https://dengine.net/ |
| 源码归档 | https://files.dengine.net/archive/doomsday_2.3.1_x86_64.dmg |
| SHA-256 | 2966e93058969177005d6acf233c434fee9b82e6e92b34dfdda8ea0a7fcaa136 |
| Bottle | 未记录 |
| Homebrew post-install | 未定义 |
| 服务 | 未声明 |
注册表事实
| Source Database | Homebrew cask API |
|---|---|
| Tap | homebrew/cask |
| Full Token | doomsday-engine |
| Names |
|
| Artifacts | |
| Deprecated | no |
| Disabled | no |
来源线索
此页面由 av-web 从 scripts/generate-pkg-sqlite.py 生成的私有软件包 SQLite 工件提供。
View the package source record on GitHub.