macOS
brew install physfslocal Homebrew formula metadata
sudo port install physfsMacPorts ports tree · devel/physfs/Portfile · 来源: api.github.com
安装
brew install physfslocal Homebrew formula metadata
sudo port install physfsMacPorts ports tree · devel/physfs/Portfile · 来源: api.github.com
sudo apk add physfsAlpine Linux edge package indexes · physfs · 来源: dl-cdn.alpinelinux.org
sudo dnf install physfsFedora Rawhide package metadata · physfs · 来源: dl.fedoraproject.org
sudo pacman -S physfsArch Linux sync databases · physfs · 来源: geo.mirror.pkgbuild.com
sudo zypper install libphysfs-developenSUSE Tumbleweed package metadata · libphysfs-devel · 来源: download.opensuse.org
概览
Library to provide abstract access to various archives
历史
PhysicsFS is a portable C library that exposes directories and several archive formats through one virtual filesystem, with writes confined to an application-selected directory.
Ryan C. Gordon created PhysicsFS as a portable file-I/O abstraction intended primarily for games. Its design was partly inspired by Quake III's filesystem: applications define one protected write directory and a search path composed of directories and archives that appear as a single hierarchy.
The official download archive begins with PhysicsFS 0.1.0 in August 2001. Version 1.0.0 followed in 2004, 2.0.0 in 2009, and 3.0.0 in 2017. The project progressively added formats including 7z, ISO, VDF, SLB, GRP, PAK, HOG, MVL, WAD, and native directories.
PhysicsFS became a broadly packaged dependency for games and multimedia applications. Its official homepage highlights portable C, straightforward embedding, extensive platform support, and distribution through operating-system package managers.
Developers mount asset directories or archives into a search path and use the PhysicsFS API to read them through a uniform hierarchy. Applications separately select a write directory for saves, configuration, generated data, or other mutable files. The installed test_physfs executable is principally a diagnostic tool; the package's normal role is as a linked or embedded library.
PhysicsFS is a characteristic game-development dependency: small, portable, ABI-sensitive, and usually encountered transitively rather than invoked directly. It gives packagers a common abstraction for asset archives, mods, patches, save data, and platform-specific paths without requiring a complete game engine.
安全态势
broad file, network, media, or database tool signal.
blue 风险 · 中 置信度 · tool
在无人值守的代理使用前,请检查该工具是否读取明文凭据、写入远程状态、发布制品或调用插件。
可执行文件
| 命令 | 类型 | 暴露范围 | 备注 |
|---|---|---|---|
test_physfs | cli | 全局可执行文件 |
新鲜度
这些信号区分页生成时间、软件包管理器活动和上游发布比较。只有存在证据 URL 和可比较版本时,才会提示版本落后。
https://github.com/icculus/physfs
安装元数据
| 软件包键 | brew:physfs |
|---|---|
| 版本 | 3.2.0 |
| 软件包管理器 | Homebrew |
| 软件包管理器页面 | https://formulae.brew.sh/formula/physfs |
| 主页 | https://icculus.org/physfs/ |
| 仓库 | https://github.com/icculus/physfs |
| 上游文档 | https://icculus.org/physfs/ |
| 许可证 | Zlib |
| 源码归档 | https://github.com/icculus/physfs/archive/refs/tags/release-3.2.0.tar.gz |
| 最后更新 | 2026-10-30T11:15:13+02:00 |
| Pulse | updated |
| 构建依赖 | cmake |
| Bottle | 可用 (于 arm64_big_sur, arm64_golden_gate, arm64_linux, arm64_monterey, arm64_sequoia, arm64_sonoma, arm64_tahoe, arm64_ventura, big_sur, monterey, sonoma, ventura, x86_64_linux) |
| Homebrew post-install | 未定义 |
| 服务 | 未声明 |
注册表事实
| Source Database | Homebrew formula API |
|---|---|
| Tap | homebrew/core |
| Full Name | physfs |
| Version Scheme | 0 |
| Revision | 0 |
| Head Version | HEAD |
| Bottle Stable Root URL | https://ghcr.io/v2/homebrew/core |
| Deprecated | no |
| Disabled | no |
| Keg Only | no |
| URL Keys |
|
源数据库匹配
匹配项来自外部软件包管理器索引,并与本地 Automic Vault 软件包链接分开显示。
physfs 3.2.0-r2
Library providing access to various archives, for use in video games
sudo apk add physfsphysfs-dev 3.2.0-r2
Library providing access to various archives, for use in video games (development files)
sudo apk add physfs-devphysfs-static 3.2.0-r2
Library providing access to various archives, for use in video games (static library)
sudo apk add physfs-staticmingw32-physfs 3.2.0-5.fc45
MinGW compiled physfs library for the Win32 target
https://www.icculus.org/physfs/
sudo dnf install mingw32-physfsmingw32-physfs-static 3.2.0-5.fc45
Static version of the MinGW Win32 compiled physfs library
https://www.icculus.org/physfs/
sudo dnf install mingw32-physfs-staticmingw64-physfs 3.2.0-5.fc45
MinGW compiled physfs library for the Win64 target
https://www.icculus.org/physfs/
sudo dnf install mingw64-physfsmingw64-physfs-static 3.2.0-5.fc45
Static version of the MinGW Win64 compiled physfs library
https://www.icculus.org/physfs/
sudo dnf install mingw64-physfs-staticphysfs 3.2.0-5.fc45
Library to provide abstract access to various archives
https://www.icculus.org/physfs/
sudo dnf install physfsphysfs-devel 3.2.0-5.fc45
Development libraries and headers for physfs
https://www.icculus.org/physfs/
sudo dnf install physfs-develphysfs 3.2.0-5
Portable and flexible I/O abstraction for archives
sudo pacman -S physfslibphysfs-devel 3.2.0-1.12
Libraries, includes and more to develop PhysicsFS applications
https://www.icculus.org/physfs/
sudo zypper install libphysfs-devellibphysfs1 3.2.0-1.12
PhysicsFS file abstraction layer for games
https://www.icculus.org/physfs/
sudo zypper install libphysfs1physfs
sudo port install physfs来源线索
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View the package source record on GitHub.