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Install material-maker with Homebrew Cask

Procedural material authoring and 3D painting tool based on the Godot Engine. Version 1.8 via Homebrew Cask; verified from local package data.

install

Additional install commands

macOS

Homebrew Caskverified · 100%
brew install --cask material-maker

local Homebrew cask metadata

overview

Package summary

Procedural material authoring and 3D painting tool based on the Godot Engine

Commands and aliases

No executable aliases were found in the local package database.

history

Project history and usage

Material Maker is an open-source procedural PBR material editor and 3D texture-painting application built with Godot Engine. Users construct textures, materials, and brushes as node graphs and export the resulting assets to common rendering and game-engine workflows.

Project history

Rodolphe Suescun began Material Maker as an open-source Godot-based tool in 2018. Its initial emphasis was procedural texture generation through interconnected graph nodes; it later grew to include brush graphs and direct painting on 3D models.

The project continued through regular public releases and underwent substantial work to move its interface and rendering foundations to Godot 4. Its scope now spans procedural PBR material design, texture synthesis, and layered 3D painting.

Adoption history

Material Maker is distributed through the developer's itch.io page and Steam, while its official README documents package-manager installation through Homebrew, Scoop, and Chocolatey. This mix gives artists conventional storefront downloads and package-oriented users reproducible installation routes.

The public repository accepts community contributions and translations, and the project maintains user documentation alongside its source.

How it is used

Artists connect generator, transform, filter, and material nodes to build procedural PBR textures, then export texture sets for use in supported 3D tools and engines.

The painting workflow applies node-defined brushes to imported 3D models, while reusable materials, brushes, and nodes can be stored in user libraries.

Why package nerds care

Material Maker is an example of a desktop creative application built with a game engine but distributed like a cross-platform developer tool. Its open repository, automation builds, command-line support, and availability through multiple package managers make it convenient in graphics and game-development workstations.

Its procedural node graphs produce reusable material definitions and exported textures for engines such as Godot, Unity, Unreal Engine, and for Blender workflows.

Timeline

  • 2018: Development and the repository's stated copyright period began.
  • 2023: Material Maker 1.3 expanded the node library and asset-sharing workflow.
  • 2024–2025: Development focused on the substantial migration to Godot 4.
  • 2026: Continued releases expanded and refined the interface and creative workflow.

Related projects

  • Godot Engine supplies Material Maker's application and graph-interface foundation.
  • Blender, Godot, Unity, and Unreal Engine are documented export targets or downstream workflows.

security posture

No protected-tool coverage found yet

No matching local secret-handling manifest was found for material-maker. Package metadata is still published here so future coverage has a stable package URL.

Install behavior

  • No Homebrew post-install hook is recorded in formula metadata.
  • No Homebrew bottle metadata was recorded.

Recommended review

Before unattended agent use, check whether the tool reads plaintext credentials, writes remote state, publishes artifacts, or shells out to plugins.

executables

Installed executables

CommandKindExposureNote
No executable data was present.

freshness

Version and freshness

These signals separate page generation age, package-manager activity, and upstream release comparison. Version lag is warned only when an evidence URL and comparable versions are present.

page generated2026-11-04
manager version1.8
manager updated
local dataok
upstreamnot checked
latest detectednot detected

https://github.com/RodZill4/material-maker

install metadata

Package metadata

Package keycask:material-maker
Version1.8
Package managerHomebrew Cask
Package manager pagehttps://formulae.brew.sh/cask/material-maker
Homepagehttps://rodzilla.itch.io/material-maker
Repositoryhttps://github.com/RodZill4/material-maker
Upstream docshttps://rodzilla.itch.io/material-maker
Source archivehttps://github.com/RodZill4/material-maker/releases/download/1.8/material_maker_1_8.dmg
SHA-2562549aa9c18b71550355b752e03a1afd5a199dc7f56eafb371c06b721182ef3d8
Bottlenot recorded
Homebrew post-installnot defined
Servicenone declared

registry facts

Source database details

Source DatabaseHomebrew cask API
Taphomebrew/cask
Full Tokenmaterial-maker
Names
  • Material Maker
Artifacts
Deprecatedno
Disabledno

source trail

Generated from repository data

This page is generated by av-web from the private package SQLite artifact built by scripts/generate-pkg-sqlite.py.

Used sources

  • cross-ecosystem install command graph
  • curated package history
  • package relationship graph
  • package version freshness
  • package-page enrichment