macOS
brew install physfslocal Homebrew formula metadata
sudo port install physfsMacPorts ports tree · devel/physfs/Portfile · ソース: api.github.com
brew / 順位 2372
physfs のインストール経路、実行ファイル、メタデータ、AI エージェント向けセキュリティノートを確認します。
インストール
brew install physfslocal Homebrew formula metadata
sudo port install physfsMacPorts ports tree · devel/physfs/Portfile · ソース: api.github.com
sudo apk add physfsAlpine Linux edge package indexes · physfs · ソース: dl-cdn.alpinelinux.org
sudo dnf install physfsFedora Rawhide package metadata · physfs · ソース: dl.fedoraproject.org
sudo pacman -S physfsArch Linux sync databases · physfs · ソース: geo.mirror.pkgbuild.com
sudo zypper install libphysfs-developenSUSE Tumbleweed package metadata · libphysfs-devel · ソース: download.opensuse.org
概要
Library to provide abstract access to various archives
履歴
PhysicsFS is a portable C library that exposes directories and several archive formats through one virtual filesystem, with writes confined to an application-selected directory.
Ryan C. Gordon created PhysicsFS as a portable file-I/O abstraction intended primarily for games. Its design was partly inspired by Quake III's filesystem: applications define one protected write directory and a search path composed of directories and archives that appear as a single hierarchy.
The official download archive begins with PhysicsFS 0.1.0 in August 2001. Version 1.0.0 followed in 2004, 2.0.0 in 2009, and 3.0.0 in 2017. The project progressively added formats including 7z, ISO, VDF, SLB, GRP, PAK, HOG, MVL, WAD, and native directories.
PhysicsFS became a broadly packaged dependency for games and multimedia applications. Its official homepage highlights portable C, straightforward embedding, extensive platform support, and distribution through operating-system package managers.
Developers mount asset directories or archives into a search path and use the PhysicsFS API to read them through a uniform hierarchy. Applications separately select a write directory for saves, configuration, generated data, or other mutable files. The installed test_physfs executable is principally a diagnostic tool; the package's normal role is as a linked or embedded library.
PhysicsFS is a characteristic game-development dependency: small, portable, ABI-sensitive, and usually encountered transitively rather than invoked directly. It gives packagers a common abstraction for asset archives, mods, patches, save data, and platform-specific paths without requiring a complete game engine.
セキュリティ状態
broad file, network, media, or database tool signal.
リスク blue · 信頼度 中 · tool
エージェントに無人実行させる前に、このツールが平文の認証情報を読むか、リモート状態を書き込むか、成果物を公開するか、プラグインを起動するかを確認してください。
実行可能ファイル
| コマンド | 種類 | 公開範囲 | メモ |
|---|---|---|---|
test_physfs | cli | グローバル実行可能ファイル |
鮮度
これらの信号は、ページ生成時期、パッケージマネージャの活動、上流リリース比較を分けて示します。バージョン遅れは、証拠 URL と比較可能なバージョンがある場合だけ警告されます。
https://github.com/icculus/physfs
インストールメタデータ
| パッケージキー | brew:physfs |
|---|---|
| バージョン | 3.2.0 |
| パッケージマネージャ | Homebrew |
| パッケージマネージャページ | https://formulae.brew.sh/formula/physfs |
| ホームページ | https://icculus.org/physfs/ |
| リポジトリ | https://github.com/icculus/physfs |
| 上流ドキュメント | https://icculus.org/physfs/ |
| ライセンス | Zlib |
| ソースアーカイブ | https://github.com/icculus/physfs/archive/refs/tags/release-3.2.0.tar.gz |
| 最終更新 | 2026-10-30T11:15:13+02:00 |
| Pulse | updated |
| ビルド依存関係 | cmake |
| Bottle | 利用可能 (対象 arm64_big_sur, arm64_golden_gate, arm64_linux, arm64_monterey, arm64_sequoia, arm64_sonoma, arm64_tahoe, arm64_ventura, big_sur, monterey, sonoma, ventura, x86_64_linux) |
| Homebrew post-install | 未定義 |
| サービス | 宣言なし |
レジストリ情報
| Source Database | Homebrew formula API |
|---|---|
| Tap | homebrew/core |
| Full Name | physfs |
| Version Scheme | 0 |
| Revision | 0 |
| Head Version | HEAD |
| Bottle Stable Root URL | https://ghcr.io/v2/homebrew/core |
| Deprecated | no |
| Disabled | no |
| Keg Only | no |
| URL Keys |
|
ソースデータベース一致
一致は外部パッケージマネージャインデックスから取得され、ローカルの Automic Vault パッケージリンクとは分けて表示されます。
physfs 3.2.0-r2
Library providing access to various archives, for use in video games
sudo apk add physfsphysfs-dev 3.2.0-r2
Library providing access to various archives, for use in video games (development files)
sudo apk add physfs-devphysfs-static 3.2.0-r2
Library providing access to various archives, for use in video games (static library)
sudo apk add physfs-staticmingw32-physfs 3.2.0-5.fc45
MinGW compiled physfs library for the Win32 target
https://www.icculus.org/physfs/
sudo dnf install mingw32-physfsmingw32-physfs-static 3.2.0-5.fc45
Static version of the MinGW Win32 compiled physfs library
https://www.icculus.org/physfs/
sudo dnf install mingw32-physfs-staticmingw64-physfs 3.2.0-5.fc45
MinGW compiled physfs library for the Win64 target
https://www.icculus.org/physfs/
sudo dnf install mingw64-physfsmingw64-physfs-static 3.2.0-5.fc45
Static version of the MinGW Win64 compiled physfs library
https://www.icculus.org/physfs/
sudo dnf install mingw64-physfs-staticphysfs 3.2.0-5.fc45
Library to provide abstract access to various archives
https://www.icculus.org/physfs/
sudo dnf install physfsphysfs-devel 3.2.0-5.fc45
Development libraries and headers for physfs
https://www.icculus.org/physfs/
sudo dnf install physfs-develphysfs 3.2.0-5
Portable and flexible I/O abstraction for archives
sudo pacman -S physfslibphysfs-devel 3.2.0-1.12
Libraries, includes and more to develop PhysicsFS applications
https://www.icculus.org/physfs/
sudo zypper install libphysfs-devellibphysfs1 3.2.0-1.12
PhysicsFS file abstraction layer for games
https://www.icculus.org/physfs/
sudo zypper install libphysfs1physfs
sudo port install physfsソース経路
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View the package source record on GitHub.