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material-maker mit Homebrew Cask installieren

Prüfe Installationswege, Executables, Metadaten und Sicherheitshinweise für material-maker in AI-Agent-Workflows.

Installation

Weitere Installationsbefehle

macOS

Homebrew Caskverifiziert · 100%
brew install --cask material-maker

local Homebrew cask metadata

Überblick

Paketzusammenfassung

Procedural material authoring and 3D painting tool based on the Godot Engine

Befehle und Aliase

In der lokalen Paketdatenbank wurden keine Executable-Aliase gefunden.

Verlauf

Projektgeschichte und Nutzung

Material Maker is an open-source procedural PBR material editor and 3D texture-painting application built with Godot Engine. Users construct textures, materials, and brushes as node graphs and export the resulting assets to common rendering and game-engine workflows.

Projektgeschichte

Rodolphe Suescun began Material Maker as an open-source Godot-based tool in 2018. Its initial emphasis was procedural texture generation through interconnected graph nodes; it later grew to include brush graphs and direct painting on 3D models.

The project continued through regular public releases and underwent substantial work to move its interface and rendering foundations to Godot 4. Its scope now spans procedural PBR material design, texture synthesis, and layered 3D painting.

Adoptionsgeschichte

Material Maker is distributed through the developer's itch.io page and Steam, while its official README documents package-manager installation through Homebrew, Scoop, and Chocolatey. This mix gives artists conventional storefront downloads and package-oriented users reproducible installation routes.

The public repository accepts community contributions and translations, and the project maintains user documentation alongside its source.

Wie es verwendet wird

Artists connect generator, transform, filter, and material nodes to build procedural PBR textures, then export texture sets for use in supported 3D tools and engines.

The painting workflow applies node-defined brushes to imported 3D models, while reusable materials, brushes, and nodes can be stored in user libraries.

Warum Paket-Nerds sich dafür interessieren

Material Maker is an example of a desktop creative application built with a game engine but distributed like a cross-platform developer tool. Its open repository, automation builds, command-line support, and availability through multiple package managers make it convenient in graphics and game-development workstations.

Its procedural node graphs produce reusable material definitions and exported textures for engines such as Godot, Unity, Unreal Engine, and for Blender workflows.

Zeitleiste

  • 2018: Development and the repository's stated copyright period began.
  • 2023: Material Maker 1.3 expanded the node library and asset-sharing workflow.
  • 2024–2025: Development focused on the substantial migration to Godot 4.
  • 2026: Continued releases expanded and refined the interface and creative workflow.

Related projects

  • Godot Engine supplies Material Maker's application and graph-interface foundation.
  • Blender, Godot, Unity, and Unreal Engine are documented export targets or downstream workflows.

Sicherheitslage

Noch keine Protected-Tool-Abdeckung gefunden

Für material-maker wurde kein passendes lokales Secret-Handling-Manifest gefunden. Paketmetadaten bleiben hier veröffentlicht, damit künftige Abdeckung eine stabile Paket-URL hat.

Installationsverhalten

  • In den Formelmetadaten ist kein Homebrew-Post-install-Hook erfasst.
  • Es wurden keine Homebrew-Bottle-Metadaten erfasst.

Empfohlene Prüfung

Prüfe vor unbeaufsichtigter Agent-Nutzung, ob das Tool Klartext-Credentials liest, Remote-Zustand schreibt, Artefakte veröffentlicht oder Plugins ausführt.

Executables

Installierte Executables

BefehlArtSichtbarkeitHinweis
Es waren keine Executable-Daten vorhanden.

Aktualität

Version und Aktualität

Diese Signale trennen das Alter der Seitengenerierung, Aktivität des Paketmanagers und Upstream-Release-Vergleich. Versionsrückstand wird nur gemeldet, wenn eine Evidenz-URL und vergleichbare Versionen vorhanden sind.

Seite generiert2026-11-04
Manager-Version1.8
Manager aktualisiert
lokale DatenOK
Upstreamnot checked
neueste erkannte Versionnicht erkannt

https://github.com/RodZill4/material-maker

Installationsmetadaten

Paketmetadaten

Paketschlüsselcask:material-maker
Version1.8
PaketmanagerHomebrew Cask
Paketmanager-Seitehttps://formulae.brew.sh/cask/material-maker
Homepagehttps://rodzilla.itch.io/material-maker
Repositoryhttps://github.com/RodZill4/material-maker
Upstream-Dokumentationhttps://rodzilla.itch.io/material-maker
Quellarchivhttps://github.com/RodZill4/material-maker/releases/download/1.8/material_maker_1_8.dmg
SHA-2562549aa9c18b71550355b752e03a1afd5a199dc7f56eafb371c06b721182ef3d8
Bottlenicht erfasst
Homebrew post-installnicht definiert
Dienstkeiner deklariert

Registry-Fakten

Details aus der Quelldatenbank

Source DatabaseHomebrew cask API
Taphomebrew/cask
Full Tokenmaterial-maker
Names
  • Material Maker
Artifacts
Deprecatedno
Disabledno

Quellspur

Aus Repository-Daten generiert

Diese Seite wird von av-web aus dem privaten Paket-SQLite-Artefakt bereitgestellt, das scripts/generate-pkg-sqlite.py erstellt.

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