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使用 Homebrew 安装 open-image-denoise

查看 open-image-denoise 的安装路径、可执行文件、元数据以及面向 AI 代理工作流的安全说明。

安装

其他安装命令

macOS

Homebrew已验证 · 100%
brew install open-image-denoise

local Homebrew formula metadata

概览

软件包摘要

High-performance denoising library for ray tracing

命令和别名

  • oidnBenchmark
  • oidnDenoise
  • oidnTest

历史

项目历史与用法

Intel Open Image Denoise is an open-source library of high-performance, high-quality denoising filters for ray-traced images. It is part of Intel's rendering toolkit family and is built around deep-learning denoisers that reduce Monte Carlo noise from path tracing and related stochastic rendering methods.

项目历史

The project appeared publicly as a beta in the 0.8.0 release and was promoted by Intel around GDC 2019 as an open-source denoising library for ray tracing. Intel's technical article described it as part of the Intel Rendering Framework, released under Apache 2.0, and designed to cut rendering times by filtering noise rather than requiring far more samples per pixel.

Version 1.0.0 improved quality, reduced artifacts, added memory controls for high resolutions, and made the library more practical for production integration. The 1.x series then added lightmap denoising, neural-network training code, user-trained model support, Apple Silicon work, better detail preservation, half-precision images, and the oidnBenchmark, oidnDenoise, and oidnTest example tools.

Version 2.0.0 was a major hardware expansion, adding SYCL devices for Intel Xe GPUs, CUDA devices for NVIDIA GPUs, HIP devices for AMD GPUs, asynchronous execution, device-query APIs, and graphics interop. Later 2.x releases added Metal support for Apple silicon GPUs, ARM64 CPU support, fast and high-quality modes, more GPU architectures, performance work, and fixes for device-specific issues.

采用历史

Open Image Denoise was designed for integration into renderers rather than as a standalone image editor. Intel's article described Unity 2019.2 lightmap integration work, and the project documentation emphasizes a flexible C/C++ API that can be incorporated into existing and new rendering solutions.

The project received a 2025 Technical Achievement Award from the Academy of Motion Picture Arts and Sciences for its contribution to the motion picture industry. That recognition is a useful adoption signal: it indicates use beyond demos, in professional rendering and production pipelines where denoising quality and predictable integration matter.

使用方式

Rendering applications feed noisy color buffers into Open Image Denoise and may also provide auxiliary albedo and normal buffers to preserve more detail. The trained RT filters are intended for both preview and final-frame rendering, covering low sample counts through nearly converged images.

Developers use the C/C++ API for embedded integration, the example tools for testing and benchmarking, and the training toolkit when renderer-specific or content-specific models are needed. The library's CPU and GPU support lets applications choose between portability, workstation acceleration, and render-farm deployment.

为什么软件包爱好者会关心

Open Image Denoise is a good example of a package whose public CLI tools are only the tip of the dependency iceberg. The real value is a portable, permissively licensed denoising library that renderers can vendor, link, or detect at runtime.

For packagers, it is interesting because support spans CPU instruction sets, Intel/NVIDIA/AMD/Apple GPU backends, oneTBB, oneAPI/SYCL, CUDA, HIP, Metal, and external graphics-memory APIs. A simple brew formula name hides a surprisingly hardware-sensitive library.

时间线

  • 2018: project copyright and the 0.8.0 initial beta release line appear in project materials.
  • 2019: Intel promoted the library around GDC 2019 and Unity lightmap denoising work.
  • 1.0.0: improved quality, memory controls, and tiled denoising support.
  • 2.0.0: GPU device support expanded through SYCL, CUDA, and HIP backends.
  • 2025: the Academy recognized Open Image Denoise with a Technical Achievement Award.

Related projects

  • Open Image Denoise belongs to the same rendering-toolkit neighborhood as Intel Embree and OSPRay. It is commonly compared with renderer-integrated denoisers and GPU denoising APIs such as NVIDIA OptiX, but its cross-vendor CPU/GPU and Apache-licensed library model is the important packaging distinction.

安全态势

风险级别:blue

broad file, network, media, or database tool signal.

风险分类器

blue 风险 · 中 置信度 · tool

原因

  • broad file, network, media, or database tool signal

信号

  • text:image

安装行为

  • formula 元数据中未记录 Homebrew post-install 钩子。
  • Homebrew bottle 元数据适用于 6 个平台目标。
  • 安装时包含 1 个运行时依赖。
  • 构建元数据列出 2 个构建依赖。

建议审查

在无人值守的代理使用前,请检查该工具是否读取明文凭据、写入远程状态、发布制品或调用插件。

可执行文件

已安装的可执行文件

命令类型暴露范围备注
oidnBenchmarkcli全局可执行文件
oidnDenoisecli全局可执行文件
oidnTestcli全局可执行文件

新鲜度

版本和新鲜度

这些信号区分页生成时间、软件包管理器活动和上游发布比较。只有存在证据 URL 和可比较版本时,才会提示版本落后。

页面生成时间2026-08-04
管理器版本2.5.0
管理器更新时间2026-06-02
本地数据OK
上游not checked
检测到的最新版本未检测到

https://github.com/RenderKit/oidn

安装元数据

软件包元数据

软件包键brew:open-image-denoise
版本2.5.0
软件包管理器Homebrew
软件包管理器页面https://formulae.brew.sh/formula/open-image-denoise
主页https://openimagedenoise.github.io
仓库https://github.com/RenderKit/oidn
上游文档https://openimagedenoise.github.io
许可证Apache-2.0
源码归档https://github.com/RenderKit/oidn/releases/download/v2.5.0/oidn-2.5.0.src.tar.gz
最后更新2026-06-02T16:53:14Z
Pulseupdated
依赖tbb
构建依赖cmake, ispc
Bottle可用 (于 arm64_linux, arm64_sequoia, arm64_sonoma, arm64_tahoe, sonoma, x86_64_linux)
Homebrew post-install未定义
服务未声明

注册表事实

源数据库详情

Source DatabaseHomebrew formula API
Taphomebrew/core
Full Nameopen-image-denoise
Version Scheme0
Revision0
Bottle Stable Root URLhttps://ghcr.io/v2/homebrew/core
Deprecatedno
Disabledno
Keg Onlyno
URL Keys
  • stable

来源线索

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