# zsdx を Homebrew でインストール

zsdx のインストール経路、実行ファイル、メタデータ、AI エージェント向けセキュリティノートを確認します。

## インストール

```sh
sudo av install brew:zsdx
```

追加のインストールコマンド:

### macOS

- Homebrew (100%):

```sh
brew install zsdx
```

  証拠: local Homebrew formula metadata

## パッケージ情報

- **パッケージキー:** brew:zsdx
- **パッケージマネージャ:** Homebrew
- **バージョン:** 1.12.3
- **ソース概要:** Zelda Mystery of Solarus DX
- **ホームページ:** <https://www.solarus-games.org/games/the-legend-of-zelda-mystery-of-solarus-dx>
- **生成日時:** 2026-08-03T19:37:03+00:00

## 実行可能ファイル

- zsdx (エイリアス)

## インストール挙動

- Bottle: 利用不可

## バージョンと鮮度

- ページ生成日: 2026-08-03
- マネージャ版: 1.12.3
## プロジェクトの歴史と使われ方

The Legend of Zelda: Mystery of Solarus DX is a free Zelda-style action RPG built with the Solarus engine. As a package, zsdx is both a playable fangame and a reference-sized example of a Solarus quest distributed through Unix package managers.

### プロジェクトの歴史

Mystery of Solarus DX sits in the Solarus project's origin story: Solarus began as a Zelda fangame effort and later became a reusable 2D action-RPG engine. The official Solarus game page presents Mystery of Solarus DX as one of the project's games and links it with Solarus documentation and walkthrough material.

The public GitLab project for solarus-games/games/zsdx was created on 2018-06-07, reflecting the move of the game's data and scripts into the modern Solarus Games source-hosting setup rather than the original early-2000s fan-project distribution path.

### 採用の歴史

zsdx's audience is narrow but durable: Solarus players, Zelda fangame historians, and engine users who want a complete quest to inspect. Its inclusion in Homebrew makes the game easy to install as a packaged Solarus title instead of asking users to manually pair a quest archive with an engine build.

The game also functions as adoption material for Solarus itself. A complete quest with maps, scripts, assets, and walkthrough documentation is more persuasive for engine users than a minimal demo.

### 使われ方

Users launch the packaged `zsdx` command to play the quest. Developers and modders can study the GitLab project as a Solarus quest layout, including data files and Lua scripts used by the engine.

The official walkthrough is the practical user-facing documentation: it treats the package as a full game rather than a library or tool.

### パッケージ好きにとっての重要性

zsdx is package-nerd significant because it is game content packaged like a command-line program. It shows the awkward but useful boundary between an engine package and a quest/game-data package.

It is also a preservation case: package managers can keep a historically important open-source fangame installable even when its audience is much smaller than mainstream desktop games.

### タイムライン

- 2010s: Solarus grows from a Zelda fangame project into a reusable 2D action-RPG engine and game ecosystem.
- 2018-06-07: The solarus-games/games/zsdx GitLab project is created.
- 2020s: The official Solarus site continues to publish the game page and walkthrough for Mystery of Solarus DX.

### Related projects

- Related projects include Solarus, Solarus Launcher, Zelda: Mystery of Solarus XD, Zelda: Return of the Hylian, and other Solarus quest projects.

### ソース

- <https://gitlab.com/api/v4/projects/solarus-games%2Fgames%2Fzsdx>
- <https://gitlab.com/solarus-games/games/zsdx>
- <https://www.solarus-games.org/games/the-legend-of-zelda-mystery-of-solarus-dx>
- <https://www.solarus-games.org/walkthroughs/the-legend-of-zelda-mystery-of-solarus-dx>


## セキュリティノート

narrow executable package without higher-risk signals.

- **Geiger リスク:** グリーン / 低
- narrow executable package without higher-risk signals


## Combined YAML source

View the package source record on GitHub. [combined/zsdx.yml](https://github.com/mxcl/pkgdb/blob/main/combined/zsdx.yml)


## ソース

- pkg.so package database
- Geiger risk classifier
- curated package history
- pkgdb category and tag curation
- cross-ecosystem install command graph
