# zelda-roth-se を Homebrew でインストール

zelda-roth-se のインストール経路、実行ファイル、メタデータ、AI エージェント向けセキュリティノートを確認します。

## インストール

```sh
sudo av install brew:zelda-roth-se
```

追加のインストールコマンド:

### macOS

- Homebrew (100%):

```sh
brew install zelda-roth-se
```

  証拠: local Homebrew formula metadata

## パッケージ情報

- **パッケージキー:** brew:zelda-roth-se
- **パッケージマネージャ:** Homebrew
- **バージョン:** 1.2.1
- **ソース概要:** Zelda Return of the Hylian SE
- **ホームページ:** <https://www.solarus-games.org/games/the-legend-of-zelda-return-of-the-hylian-se/>
- **生成日時:** 2026-08-03T19:37:03+00:00

## 実行可能ファイル

- zelda_roth_se (エイリアス)

## インストール挙動

- Bottle: 利用不可

## バージョンと鮮度

- ページ生成日: 2026-08-03
- マネージャ版: 1.2.1
## プロジェクトの歴史と使われ方

The Legend of Zelda: Return of the Hylian SE is the Solarus Edition remake of Vincent Jouillat's Return of the Hylian, a fan-made Zelda-style action-adventure game.

### プロジェクトの歴史

The Solarus page describes Return of the Hylian as Jouillat's first game and the first episode of a trilogy. The original game was released in August 2006 and built with a custom C++ engine; the SE remake was rebuilt in Solarus by Christopho, Mymy, and Vincent Jouillat to take advantage of the engine's capabilities.

The archived GitHub mirror says the repository moved to GitLab and describes the remake as essentially the same game with many details improved through Solarus. It also notes that the project can serve as a source of scripts for Solarus users because weapons and dungeon-room behavior are implemented in Lua scripts.

### 採用の歴史

Adoption is narrow but visible inside the Solarus community: the game is distributed as a Solarus quest, featured on the Solarus games site, and preserved with source access for people studying or packaging Solarus-made games.

### 使われ方

Players run the quest with the Solarus engine. Developers interested in Solarus can inspect the game's Lua scripts for weapons such as the hammer, hookshot, bow, fire rod, and ice rod, plus dungeon-room systems and enemy/pot restoration behavior.

### パッケージ好きにとっての重要性

The package is interesting less as a mainstream game and more as a packaged open-source game-data artifact: a fangame quest distributed separately from its engine, with source assets and scripts useful to Solarus users and retro-game packagers.

### タイムライン

- 2006-08: Original Return of the Hylian released using a custom C++ engine.
- 2015-08: Solarus site lists the Solarus Edition release date.
- 2018-06: GitHub mirror was archived after the project moved to GitLab.
- 2019-08: Solarus page lists the latest game update date.

### Related projects

- Solarus: open-source engine required to run the quest.
- Zelda Oni Link Begins SE: Solarus remake of the sequel to Return of the Hylian.
- Zelda Time to Triumph: another Vincent Jouillat Zelda fangame in the same trilogy lineage.

### ソース

- <https://github.com/solarus-games/zelda-roth-se - archived GitHub mirror states the repository moved to GitLab and describes the remake, original C++ release, Solarus developers, and script-learning value.>
- <https://gitlab.com/solarus-games/games/zelda-roth-se - current source repository for the Solarus game.>
- <https://www.solarus-games.org/games/the-legend-of-zelda-return-of-the-hylian-se/ - official Solarus game page gives origin, release dates, developer credits, Solarus remake context, and source link.>


## セキュリティノート

narrow executable package without higher-risk signals.

- **Geiger リスク:** グリーン / 低
- narrow executable package without higher-risk signals


## Combined YAML source

View the package source record on GitHub. [combined/zelda-roth-se.yml](https://github.com/mxcl/pkgdb/blob/main/combined/zelda-roth-se.yml)


## ソース

- pkg.so package database
- Geiger risk classifier
- curated package history
- pkgdb category and tag curation
- cross-ecosystem install command graph
