# gdtoolkit を Homebrew でインストール

gdtoolkit のインストール経路、実行ファイル、メタデータ、AI エージェント向けセキュリティノートを確認します。

## インストール

```sh
sudo av install brew:gdtoolkit
```

追加のインストールコマンド:

### macOS

- Homebrew (100%):

```sh
brew install gdtoolkit
```

  証拠: local Homebrew formula metadata

## パッケージ情報

- **パッケージキー:** brew:gdtoolkit
- **パッケージマネージャ:** Homebrew
- **バージョン:** 4.5.0
- **ソース概要:** Independent set of GDScript tools - parser, linter, formatter, and more
- **ホームページ:** <https://github.com/Scony/godot-gdscript-toolkit>
- **リポジトリ:** <https://github.com/Scony/godot-gdscript-toolkit>
- **最終更新:** 2026-07-15T11:11:41Z
- **生成日時:** 2026-08-03T19:37:03+00:00

## 実行可能ファイル

- gd2py (エイリアス)
- gdformat (エイリアス)
- gdlint (エイリアス)
- gdparse (エイリアス)
- gdradon (エイリアス)

## インストール挙動

- Bottle: 利用不可

## バージョンと鮮度

- ページ生成日: 2026-08-03
- マネージャ版: 4.5.0
## プロジェクトの歴史と使われ方

GDScript Toolkit is an independent tool suite for Godot's GDScript language, providing parser, linter, formatter, metrics, conversion, and automation commands.

### プロジェクトの歴史

The official repository was created in 2019 and describes the project as a daily-work toolkit for GDScript. The README lists a parser, static-analysis linter, formatter, and cyclomatic-complexity calculator, exposed through commands such as gdparse, gdlint, gdformat, gdradon, and gd2py.

As Godot evolved, the toolkit documented separate installation tracks for Godot 3 and Godot 4 through gdtoolkit==3.* and gdtoolkit==4.*. It also documents direct installation from Git for the master branch.

### 採用の歴史

The README shows distribution through PyPI-compatible pip and pipx workflows, plus integration as a GitHub Action and as pre-commit hooks. Release metadata shows active 4.x releases through 2025.

### 使われ方

Developers use gdformat to rewrite GDScript files, gdlint to enforce naming and style rules, gdparse to inspect parse trees, and gdradon to calculate code metrics similar to Radon for Python. The project is commonly wired into CI or pre-commit so Godot projects can reject unformatted or lint-failing scripts.

### パッケージ好きにとっての重要性

gdtoolkit is notable because it brings the Python packaging and formatter/linter culture associated with tools such as Black, Radon, and pre-commit into the Godot ecosystem. For package managers, it is a compact bundle of multiple language-specific developer tools under one formula.

### タイムライン

- 2019: Official GitHub repository created.
- 2024: 3.6.0 and 4.3.x releases published for Godot-version-specific tool lines.
- 2025: 4.5.0 release published.

### Related projects

- The toolkit is tied to Godot and GDScript, and its README relates gdradon to Radon's Python metrics command. Its workflow integrations also place it near pre-commit and GitHub Actions in day-to-day package use.

### ソース

- <https://github.com/Scony/godot-gdscript-toolkit>
- <https://github.com/Scony/godot-gdscript-toolkit#readme>
- <https://github.com/Scony/godot-gdscript-toolkit/releases>
- <https://github.com/Scony/godot-gdscript-toolkit/wiki>


## セキュリティノート

narrow executable package without higher-risk signals.

- **Geiger リスク:** グリーン / 低
- narrow executable package without higher-risk signals


## Combined YAML source

View the package source record on GitHub. [combined/gdtoolkit.yml](https://github.com/mxcl/pkgdb/blob/main/combined/gdtoolkit.yml)


## ソース

- pkg.so package database
- Geiger risk classifier
- curated package history
- pkgdb category and tag curation
- cross-ecosystem install command graph
