# Installer homeworlds avec Homebrew

Consultez les chemins d'installation, exécutables, métadonnées et notes de sécurité de homeworlds pour les workflows d'agents IA.

## installation

```sh
sudo av install brew:homeworlds
```

Commandes d'installation supplémentaires:

### macOS

- Homebrew (100%):

```sh
brew install homeworlds
```

  Preuve: local Homebrew formula metadata

## Faits du paquet

- **Clé du paquet:** brew:homeworlds
- **Gestionnaire de paquets:** Homebrew
- **Version:** 1.1.0
- **Résumé source:** C++ framework for the game of Binary Homeworlds
- **Page d'accueil:** <https://github.com/Quuxplusone/Homeworlds/>
- **Dépôt:** <https://github.com/Quuxplusone/Homeworlds>
- **Dernière mise à jour:** 2026-07-08T03:44:56Z
- **Généré:** 2026-08-03T19:37:03+00:00

## exécutables

- homeworlds-cli (alias)
- homeworlds-wx (alias)

## Comportement d'installation

- Bouteille: non disponible

## Version et fraîcheur

- page générée: 2026-08-03
- version du gestionnaire: 1.1.0
## Historique du projet et usages

Homeworlds is a C++ implementation framework for Binary Homeworlds, the abstract strategy game associated with Icehouse/Pyramid pieces. The package is less a general-purpose game engine than a programmer's toolkit: it exposes game-state data structures, move generation, move application, incomplete-move inference, a command-line analyzer, a wxWidgets GUI experiment, and a Python extension around the same core rules.

### Historique du projet

Arthur O'Dwyer's repository presents the project as a C++14 codebase for studying and playing Binary Homeworlds, including a text interface to a simple AI. The README explains the internal model in terms of `SingleAction`, `WholeMove`, `PieceCollection`, `StarSystem`, and `GameState`, then layers command-line, GUI, and Python-extension interfaces on top of that core.

The repository also includes a SuperDuperGames.org archive import path: a partial mirror of more than 700 game transcripts and scripts to translate those transcripts into formats consumed by `homeworlds-cli` and `libhomeworlds`. That gives the package a historical-data angle uncommon for small board-game CLI packages.

### Historique d'adoption

The project entered package-manager culture through Homebrew as a niche game/programming formula rather than as a broad end-user application. Its audience is mostly Binary Homeworlds players, combinatorial-game experimenters, and C++ users interested in AI search over an unusually high-branching abstract game.

### Modes d'utilisation

The `homeworlds-cli` executable can be used to play or analyze a game by entering moves and asking the built-in AI for a move. The library side is useful for generating legal moves, applying moves to a state, and experimenting with alternative evaluation or pruning strategies.

The package also ships `homeworlds-wx`, but the README frames it as an experiment with a graphical interface. For package users, the CLI and C++/Python library surfaces are the more reproducible pieces.

### Pourquoi les passionnés de paquets s'y intéressent

Homeworlds is a good example of the long tail that keeps Homebrew interesting: a formula can package a specialized research/play tool, not only mainstream developer utilities. It also demonstrates the packaging friction around C++ GUI dependencies and small AI/game analyzers that are useful to a narrow but technically engaged community.

### Chronologie

- 2011: GitHub repository lineage is visible through repository metadata embedded in GitHub pages.
- 2015: Tagged releases `v1.0.0` and `v1.1.0` appear in the Git repository.
- 2015: `libhomeworlds` package metadata identifies version 1.1.0 and describes the Python extension as AI for Binary Homeworlds written in C++.

### Related projects

- Binary Homeworlds and Icehouse/Pyramid games provide the game rules and physical-piece context.
- SuperDuperGames.org is related because the repository includes a partial archive and conversion scripts for historical game transcripts.
- wxWidgets and Python extension tooling are related implementation surfaces around the C++14 core.

### Sources

- Git tags and setup.py: tagged 1.x releases and libhomeworlds metadata.
- GitHub README: project description, components, CLI, GUI, Python extension, and SuperDuperGames archive.
- Homebrew formula metadata from input: package-manager presence and executables.


## Notes de sécurité

narrow executable package without higher-risk signals.

- **Risque Geiger:** vert / faible
- narrow executable package without higher-risk signals


## Combined YAML source

View the package source record on GitHub. [combined/homeworlds.yml](https://github.com/mxcl/pkgdb/blob/main/combined/homeworlds.yml)


## Sources

- pkg.so package database
- Geiger risk classifier
- curated package history
- pkgdb category and tag curation
- cross-ecosystem install command graph
