# dungeon mit Homebrew installieren

Prüfe Installationswege, Executables, Metadaten und Sicherheitshinweise für dungeon in AI-Agent-Workflows.

## Installation

```sh
sudo av install brew:dungeon
```

Weitere Installationsbefehle:

### macOS

- Homebrew (100%):

```sh
brew install dungeon
```

  Evidenz: local Homebrew formula metadata

## Paketfakten

- **Paketschlüssel:** brew:dungeon
- **Paketmanager:** Homebrew
- **Version:** 4.1
- **Quellzusammenfassung:** Classic text adventure game
- **Homepage:** <https://github.com/GOFAI/dungeon>
- **Repository:** <https://github.com/GOFAI/dungeon>
- **Generiert:** 2026-08-03T19:37:03+00:00

## Executables

- dungeon (Alias)

## Installationsverhalten

- Bottle: nicht verfügbar

## Version und Aktualität

- Seite generiert: 2026-08-03
- Manager-Version: 4.1
## Projektgeschichte und Nutzung

This Homebrew package builds a preserved Fortran version of Dungeon, the mainframe text adventure that fed into the classic Zork lineage.

### Projektgeschichte

The GOFAI/dungeon README identifies Dungeon as the original game that served as the basis for the Zork text adventure series. It describes the original late-1970s MIT MDL implementation by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling, followed by Robert Supnik's 1980 VAX FORTRAN port.

The packaged repository is a preservation-oriented update: most of Supnik's source is described as intact, but the code was adjusted to compile with modern gfortran after relying on nonstandard VAX FORTRAN extensions. The README says the updated code is intended to have no functional differences from Supnik's late-1994 V3.2B.

### Adoptionsgeschichte

Adoption for this specific package is niche: it is a small historical game port, not an actively expanding game engine. GitHub metadata shows a compact Fortran repository created in 2015 with modest public attention.

Its package-manager presence matters mainly because it lets users install and run a historically important interactive-fiction artifact with a normal Unix command rather than hunting for old compiler environments.

### Wie es verwendet wird

Users build or install the `dungeon` executable and run it from a directory containing the `dindx` and `dtext` data files. The README notes that gfortran and make are sufficient for source builds.

### Warum Paket-Nerds sich dafür interessieren

Package nerds care because this is a preservation package: a classic text adventure made runnable through current Fortran tooling. It is the sort of tiny formula where the value is cultural continuity more than daily productivity.

### Zeitleiste

- Late 1970s: Dungeon is originally implemented in MDL on a DEC PDP-10 at MIT.
- 1980: Robert Supnik ports Dungeon to VAX FORTRAN.
- 1994: Supnik's V3.2B is identified by the packaged README as the functional baseline.
- 2015: The GOFAI/dungeon GitHub repository is created for the gfortran-compatible update.

### Related projects

- Zork is the most important related project because the README identifies Dungeon as the basis for the classic Zork text adventure series.
- gfortran is related as the modern compiler target for this preservation port.

### Quellen

- <https://raw.githubusercontent.com/GOFAI/dungeon/master/README.md documents the original authors, MIT MDL origin, VAX FORTRAN port, gfortran update, and V3.2B baseline.>
- <https://api.github.com/repos/GOFAI/dungeon documents repository creation, language, and public metadata.>


## Sicherheitshinweise

narrow executable package without higher-risk signals.

- **Geiger-Risiko:** grün / niedrig
- narrow executable package without higher-risk signals


## Combined YAML source

View the package source record on GitHub. [combined/dungeon.yml](https://github.com/mxcl/pkgdb/blob/main/combined/dungeon.yml)


## Quellen

- pkg.so package database
- Geiger risk classifier
- curated package history
- pkgdb category and tag curation
- cross-ecosystem install command graph
